A downloadable Addon

Ever want to fight the forces of Dr Robotnik as someone else not from Mobius. Maybe a Soldier from 21st Century Earth, a Doomed Space Marine, A lone Gunslinger trapped through time or maybe even you want to send your own protagonist from your own mod to join the fray and kick some Collaborator and Robot ass, And tell the good doctor that his lil invasion force is not welcome in your world/Timeline
Well this is the addon for you.


This is pretty much the a Standalone Version of my Enemies of Mobius mod that was packaged with my main mod "Crimson Soldier of Knothole".

It is Compatible with most gameplay mods. and the enemies will drop the proper items and ammo associated with that tier of monster they replace.

The reason behind making a Standalone version is because I have had requests over the years from friends to make a playable version for their own favourite mods, and well some minor events that happened recently "nothing IRL or World breaking" kinda inspired me to get the lead out and just release something.

WARNING - I DO NOT RECOMMEND PLAYING THIS WITH "CRIMSON - SOLDIER OF KNOTHOLE". THIS IS MEANT TO RUN WITHOUT IT.

DEPENDING ON HOW THINGS GO I MIGHT COME BACK TO THIS, BUT FOR NOW TAKE THIS AS COMPLETE.


The mods used in the screenshots

Agitator - By Matt Eldrydge
https://matt-eldrydge.itch.io/the-agitator

Doom 2 Rebuilt - 
https://forum.zdoom.org/viewtopic.php?t=67485

Also Don't forget to check out my other mods.
https://liljohnnyred.itch.io/crimson-soldier-of-knothole

Published 11 days ago
StatusReleased
AuthorLilJohnnyRed
TagsDOOM WAD, Furry, Robots

Download

Download
Enemies of Mobius - Standalone.zip 34 MB

Install instructions

Instructions for running this.

First off this like Crimson - Soldier of Knothole requires GZDOOM to run and a full version copy of Doom 1 or Doom 2 to run.

Step 1 - Unpack the mods in a folder of your choosing Step 2 - Open up a Mod Loader like ZDE or ZDL  "Highly Recommended"

Step 3 - Place the Mods in this particular order

Level/Megawad (optional) -> Gameplay Mod  (Optional) -> This Mod -> Any Optional Addons

Step 4 - Enjoy


WARNING - A fair amount of graphical overhaul mods won't work with this mod or the enemy mod.. Try at your own risk.

This version of Enemies of Mobius is Standalone so I REITERATE, DO NOT RUN THIS WITH CRIMSON SOLDIER OF KNOTHOLE

Disclaimer - I do not consent for the mod's files to be uploaded anywhere else without my own input "that includes making mod compilations and hosting the individual files on Telegram/Discord pages", nor do I consent for the contents of the enemy mod to be used in other enemy mod compilations. I also do not consent to My mod to be ran through AI Neural Upscaling to upscale any part of this mod.

Development log

Comments

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(+1)

I stumbled upon this mod a few days ago and gave it a test, I suggest that you should remove the old "Kriegsland" options that were leftover and the additional player setup option as they have no purpose and only bloat the mod, which also will cause startup errors with other mods that can be loaded with this pack (mainly the mods listed in said options).

I intend to at some point.. I didn't intend to release the standalone enemy mod until much later where i'd eventually clean up the leftover Kriegsland code.

Unfortunately, Due to circumstances out of my control "Someone trying to release a version of my enemy mod without even asking me first" I had to pretty much jump the gun on that one..

So it runs without the main mod.